Once again, I’ve done some searching and haven’t found anything that clarifies my issue.
I seem to be unable to round over the edge of this hemi (well, slightly less actually) - sphere.
I’ve made a tube. I formed a channel in one end. I then added a bridge over part of the channel. I drew a two-point tangent-to-edge curve (which you can hopefully see in the above pic) in the corner, which I was hoping to be able to extrude away or follow-me or something around to the other edge.
Push/pull doesn’t work, as it won’t push back in (and wouldn’t go around the curve anyways, right?). Follow Me gives me this:
Suggestions? Instructions? Guidance?
Any help is greatly appreciated.
Thanks,
dougdoberman
If you can’t be a good example, at least be a horrible reminder.
I’d guess you are seeing two normal issue with follow me.
If your geometry is quite small it will have problems forming the faces, so you get a hole at the end and a strange arc that sort of follows but doesn’t cut. Line segments down around 1mm cause this. Scale everything up and try again.
Second thing, follow me uses the last segment of the arc to finish the end, which tends to cut the end strangely if the segment isn’t perpendicular to the face you want to finish on. Simple work around is to extend the line and trim back.
You can see the errors below, on the left everything is small scale so the cut didn’t work, on the right scaled up you get the funny flap at the end. I scaled 10x between the two follows, so it’s not just the size of the arc that made the difference.