Reverse Interactive Animation?

I’m trying to create an appliance garage door and I’ve got the first half of the animation working fine. But I want it to go in reverse when I click on it it a second time. Right now, it’s flipping to the back and them moving forward.

This is the first half of the animation: OnClick -> ANIMATEFAST(“RotX”,0,-90);ANIMATESLOW(“Y”,0,15);

Use an extra attribute that represents the state (eg. Closed or Open)
That attributes controls the parameters of the ANIMATION.

1 Like

Another method (similar) is to create a time line, or points where conditions dictate the movement
movement examples.skp (32.8 KB)