I modeled a wooden cabin by applying the same texture on each board separately by shifting the texture so as not to have the impression of repetition.
Now that I have an overview, I realize that the chosen wood is too dark.
Is there a way to change a texture while keeping the texture mapping coordinates? Ie change the texture in the whole scene just by changing the texture image used?
Look for ‘Material Replacer’ plug-in. Be sure what you replace with has the grain going to same way.
You could also edit the texture you already used to lighten it.
Sorry, I took a little time to test and reply.
It’s work’s perfect with Material Replacer
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