Hi I am visualising lots of tables with bottles and glasses on… I would like to import a picture of glasses and bottles into the surface of the bottle and glass shape (a flat made shape that always faces camera) but is it better to just fill the shape with flat colour to save cpu + memory etc for better performance?
There will be 200 of them its to show a large bar serving drinks!
…I have set my bottles and glasses on the tables with png textures…looks great, but I have also used a png image for the table surface. I then made my bottles and glasses semi tranparent so they look realistic but when I move above the table they cant be seen where the table surface cuts them from being seen completely for some reason?
You might try setting Transparency quality to Medium or Nicer in Window menu>Styles>Edit>Face settings. PNG transparency often produces weird effects with the Faster setting (default).
As to the original question, if you have a decent graphics card that allows you to keep OpenGL Hardware acceleration on, using raster images and raster effects almost always beats creating geometry in performance. Large raster images have an impact on file size, but once loaded, they mostly run quite smoothly.