faces_wont_draw.skp (88.1 KB)
I know everything should be coplanar because when I check the Z distance between any two points from shape to shape it says “0.00” without the ~. The inner rounded rectangle is an offset from the outer one. When I draw an edge on the outer one it creates a face, but the inner one won’t. Thing is, only some edges I draw on with the outer one will draw the face, some won’t. On the inner loop, no edges will draw a face, I’ve tested every one. I am drawing edges correctly, vertex to vertex, not to edge or guide or anything like that.
The outer loop is also not integrating onto the large rectangle face when I draw one of its edges that creates the outer loop’s face, so the rectangle’s face overlaps the outer loop’s face.
To make this extra wacky, on some off chance when the outer loop’s face is drawn, it’ll sometimes draw somewhere around 8 faces instead of 1 all overlapping each other, so if I delete the faces it’ll take like 8 deletions to get the face gone. I’m not sure if this happens when the big rectangle face is not involved, but the other quirks I’ve mentioned do happen when the 2 loops are just ‘floating’.
If I ctrl+a and intersect faces, some of the inner loop’s edges integrate onto the face, but some don’t and in addition it creates extra vertices on some edges, almost like it would if the Z distance was different between the shapes, but it’s not as evidenced by the 0.00 my ruler tool tells me between edges/vertices.
Sketchup sometimes just does this kind of stuff, there’s no way it’s intended behaviour. If it is, please help me not pull my hair out trying to work in this wacky environment. Thanks.
Sketchup Make 2017, all extensions disabled or uninstalled at the time of saving the project and verification of these findings. Extensions were enabled but were not involved during the making of the shapes.