Non-Stretching textures

Materials in SU don’t support this. When working with raw geometry (edges and faces) however you can select only the edges and scale those to avoid materials stretching in their bound faces. For groups and component this cannot be done.

I made feature request myself some time back that (among other things) would allow materials to stay un-stretched even in dynamic components but I don’t know if it is planned or even noticed by the product managers.