I pulled my exact model of standing desk from the 3D Warehouse into my SketchUp project, but now I’m trying to adjust its height to better represent the height I like to sit at. I can do this, however when I do, the object slighly distorts. The legs get a little wider, the desktop a little thinner, etcetera. Any advice? How can I lower the object without distoring it?
From your video Scale is definitely NOT the right tool for the job. Move would be the choice but the exact steps depend on exactly how the model is built. As I wrote before, sharing the .skp file with us would help us get you pointed in the right direction.
Thanks for the input. I’m trying to share my .skp file, but its waaay too big for this 16mb upload limit here on the forums (around 92mb). Gotta a lot of models in here I’m playing around with
Select the parts you want to move. Select the Move tool. Move the parts you wish to go up and down. Use the Up arrow to constrain movement in the Z axis.
Oh there’s a bunch of stuff off camera – like I said, playing around with a bunch of stuff. There are a couple of desks in the project; the one I’m working with it the one in the bedroom, underneath the books.
Oh there’s a bunch of stuff off camera – like I said, playing around with a bunch of stuff. There are a couple of desks in the project; the one I’m working with it the one in the bedroom, underneath the books.
Even so, you should be keeping your model clean as you go. First ensure correct tag usage. I fixed your model here:
ALL edges and faces should be created and remain untagged.
There are also some very large (over 3000 x 3000) texture images that bloat the size of the file. I presume these came along with components you imported from the 3D Warehouse. Another reason to examine 3DW components in a separate file before putting them into your actual model.