Need help making a recessed hole in curved wall

Help please.

I’m trying to make a rectangular, recessed hole in a curved wall. I don’t want the hole to go all the way through the wall. I have tried making the box a component, pushing through wall, exploding, then interesting faces. But when I delete the section of the box outside of the curved wall, there are no interior walls. It just deletes the box. I hope this makes sense?

If this were not a flat wall, I would just make a rectangle in the wall and use push/pull. I know how to push a hole all the way through the wall from watching tutorials.

Thanks in advance,

Goober boy

Is the cylinder shape exploded too or are you bringing the box inside the group/component?
If yes, then is a matter of scale- sketchup can’t create small faces. Try scaling up by 10 or 100 times then after the editing scale down.
Uploading the model will help a lot.

Does this mean that the interior side of the wall is a cylinder, the outer side has a bulge, and you want to create a “niche” in that bulge? As already noted, it would help a lot in finding the answer if you can upload your model or provide a link from which it can be downloaded.

Wow that was a fast reply!

I have attached the file. I watched an online video on how to make a cylinder hole in a curved surface and was trying to use a similar technique for my model.

My project is a little different in that I wish to make a recessed rectangle hole in the curved surface. I don’t want the rectangular box to go all the way through the curved wall.

The model is 10X what the final printed model will be. I did have a lot of trouble with faces when using original size.

Thanks again.

test.skp (413.5 KB)

Sort of like this? All I did was scale up by another factor of 10 just as a precaution, move the box into the solid, run intersect faces with model, delete extra geometry, and scale back down. The cleanup was a bit tedious, as there were a lot of faces left on the surface, but not difficult.

test.skp (377.8 KB)

First turn off hidden geometry and smooth the surface.

than you so very much!

thanks so much for all your help! wonderful community users. I have learned so many new techniques with SU from this request.