Modelling triangle mesh

modeling

#1

Any suggestions what plugin should I use to make a surface like this?


#2

Start with the Sandbox tools since the are natively installed. Joint Push/Pull to give it thickness. If you find you need other tools, Artisan would be a good option.


#3

Artisan Organic Toolset, Joint push pull, and round corner. And something to group them individually all at once…


#4

I created the 3d mesh already, the question is how do I fold it on several angles


#5

You could try s4u to Components


#6

The Smoove Tool in the Sandbox tools will do that for you.

A quick example. Smove used to shape the mesh. Then I use CLF Greeble to make the tiles 3D and add the gaps between.


#7

yeah i have this already, but i would like to fold it like a sheet of paper. Somehow i need to simulate the physics.


#8

What you want keeps changing in each post. You started out asking how to create a mesh and give it the 3D shape as in your first image.

If you make each tile into a component or group, you could connect them and use something like MSPhysics to set hinges between the tiles and fold it over.


#9

Yes, my original question wasn’t that precise. I’ll give this MSPhysics a try. Thanks!