I am trying to model a land subdivision with roads and topography imported from a CAD file. (Sketchup Pro 2019)
The image is flat and I have the elevations in a PDF so I just need to raise the lines/faces to the correct elevations. I have watched a few Youtube tutorials on roads but they revolve around existing terrain. I am creating the terrain as I go?
Is there an extension that can do this? Any feedback helps. Thank you
If the CAD file is truly flat, you could use the Move tool to move the contours vertically as appropriate and then use the Sandbox tools to generate the terrain surface from the contours. Thereâs also TopoShaper from Fredo6 at Sketchucation that has more capabilities but Iâd try the Sandbox tools first.
As for the road, if the contours go across it in your CAD file, you probably donât need to do anything special. There are a couple of tools in the Sandbox tools that can drape or stamp into the terrain surface if appropriate.
If you shared the CAD file or the .skp file with the imported CAD file, it would be easier to give you more precise direction.
Thank you for the response. Here is the file I am working with. There are some double lines along the road I am currently cleaning up. Should my first order of business to make everything faces before adjusting elevations?
I think the first order of business is to get rid of unneeded edges in the model. Only keep what you really need. setbacks and lines in the parking lot arenât useful for generating the terrain, for example. It would be easier to start by deleting all of the layers so all geometry has Layer 0 (Untagged in later versions) associated with it. Iâd then run Eneroth Auto Weld (Extension Warehouse) to weld all weldable edges. Thatâll make handling them easier.
Note, if you still need those lines that you are deleting, make a copy of the imported CAD geometry and group it. Give that group a layer/tag and turn it off so you can bring it back later when you need it.
After that I would work on moving the contours in the Z-direction as appropriate so that you can generate the terrain surface from them. Might still need some refining after that but you should be able to manage it with the tools included in the SandBox tools.
As far as a face in the beginning, you might want to draw a large rectangle and make it a group to place under the drawing. This will help make zooming and orbiting easier.
This is great info. Thank you! I am currently cleaning the lines but I will see if I can only the layers I need from the file creator. (I donât know/have CAD unfortunately)
I am not familiar with Eneroth but will check it out. And the larger rectangle suggestion is something I never considered. Thank you again!
See the edit to my previous post. If you can get just the contours and road outlines that will help but youâll still want to do some cleanup. Notice in the attached file if you select a contour you get long runs of edges instead f just little short edge segments.
So something I just discovered -the CAD file do come in as layers so I was able to turn off a lot of layers instead of manually doing it.(This is my first CAD import so I am at the bottom of the learning curve).
Question. The topo layer comes in as with elevations, but I need to flatten to align with the road profile. I used FredoScale â Box Scaling to flatten it to zero but it makes it nearly impossible to ungroup.
The prooblem with the geometry and layers is that the layers donât prevent some geometry from merging with other geometry. Turning off the visibility for some layers will hide the geometry but the rest of the model can still be affected by it. In SketchUp all edges and faces should have Layer 0 assigned them. Only components and groups should get layer assignments.
If you have to flatten all the contours, Box Scaling works as do some other flattening extensions. Not sure why you have to flatten them, though. Seems to me you should be able to do what you need without that.
My idea is to flatten the topo lines and overlay onto the road profile. This way I know the exact point to raise my road elevation to. (The topo grouping is in the file I originally attached).
Am I approaching this from the wrong angle?
You are correct, the topo is missing some contours so it seems hard to use it as a starting point, even though they are correct. My first attempt (before I got the CAD file) was to trace all the lines from an image and adjust manually. The photo below is how far I got before I had to reevaluate my approach. I was using Toposhaper but it wasnât providing what I needed.
I have been working through the CAD file and got cleaned with faces but running into the same problem. Maybe if I focus on one aspect, the others can fall into place. See attached.
I isolated the road. (in blue) The numbers represent the elevation I am trying to achieve. (at least incrementally increasing at the 2 foot intervals)
How would one go about modeling the road to the right elevations?
You can see that I used a âstraightâ line that Sandbox Tools created vs. the âVâ shape on the original. That leads to another point: you might be better off to draw new lines across the road, drop those to the elevations, then use Sandbox Tools to connect the segments because your lines are all broken up.
You could then use the drop tool (as DaveR mentioned), to drop your curbs back onto the road.