Model issues rendering


#1

Hi guys,

I’m having some trouble with a model I’m working with, and I’m not sure if it’s just a bad model or if it’s something I’m doing in SU. I’ve been using this grass model that was looking nice when rendered in VRay until recently. Now when I render it, all the faces are showing and it looks completely wrong. I’m just confused because it was working fine and but after making a few changes here and there I can’t seem to get them to render properly anymore.

The top screenshot is how the render looks after VRay, the bottom is roughly how it should look.
PolygonIssue


#2

Set it to monochrome face style to check if your faces are oriented.


#3

Hi @Forestr
Thanks for the response! I’ve been checking the faces and everything seems okay. The weirdest part is that it totally happens randomly. I was working for a while and things were fine, but SU crashed and when I booted it up the problem was back. Again, thank you for the feedback.


#4

Strange. It has all the signs of reversed faces, but it must be something else. Good luck!


#5

Check to make sure that ‘use png texture as transparency’ is checked for that grass material in VRAY’s asset editor.