Mitres not showing


#1

Hi All,
When using Follow Me to extrude a picture frame around a rectangle, the miters are inconsistently showing up. Dunno if this is a graphics card issue? NVIDIA GeForce GT 750M on 64 bit Windows 8.1 with 16gig RAM.

4x6 frame_working.skp (29.8 KB)

Thanks in advance!


#2

There’s a flaw in the setup of your follow me function. The follow me should not leave any miters.
Zoom in close and you can see this.

Shep


#3

Thanks Shep. Didn’t catch that error. However, the second miter shows no surface mismatch. Any thoughts on what I’m doing wrong?


#4

Perhaps try starting from a midpoint along the path instead of a corner.

Shep


#5

I’m surprised it drew any. That’s a continuous coplanar surface and Follow Me typically (in my experience) omits them. It’s okay to draw in the 45 degree lines.

Try using a profile without a horizontal flat and you’ll see the mitre lines.

-Gully


#6

Here it is with some rounds. Seems to support Gully’s point about the non-horizontal flat sections getting a line…


#7

And here it is without the surfaces. The wire frames show that the horizontal flat areas are excluded. Thanks guys for the help.