Match Photo has been my favorite tool for ages, and I can’t count how many times I’ve used it, mostly for existing building exteriors, not interiors. With exteriors, I guess I never really hit a problem with the axes origin because, if every picture includes the whole building or object, the origin is somewhere in the photo even if around the backside somewhere, but I seem to be finding that to be a problem with interiors. Tell me if what I’m finding is normal. The help files aren’t really addressing it.
Here’s an example:
What you’re looking at is an interior photo brought in as a new match photo when the axes origin for the model is actually about 180° around behind the camera. Even though I roughly lined up the model view with what the photo looks like, SU changed the POV to looking back at the native axes origin instead of what I picked. (I had to zoom way back to see that you’re looking into the corner of the room and wide angle distortion is wicked)
Here’s what it should look like when I get it to work:
To get this I find I must:
- first use the Axes tool to relocate the model axes where I’m going to want the Match Photo axes to be,
- and then do the whole import photo as new Match Photo routine.
Also, Axes Location is greyed out for Match Photo scenes, and I’m finding that you can’t edit the model axes location and make it stick after you’ve created a Match Photo scene. In other words, if you didn’t set the axes where you needed them before starting the import, you’re only recourse is to throw away the scene and start over.
I’m getting good results now with this method, but wonder if I’m missing something or doing something unnecessary. As I said, I’m not finding many specific references to this.