Something like this?
Don’t project the texture. Apply it without projection.
After cleaning up the model, deleting coplanar edges and fixing the bad spot near where the two esses in Passionate fall, I applied the texture to the surface. Then I exposed hidden geometry so I could adjust one face at a time. Starting at the left, I sampled the material from the first face and applied it to the next. It’s a little tedious but not difficult and it doesn’t take much time. I expect there are some extensions that would speed it up but I didn’t bother.
Here’s where the bad spot is. You can move one of those vertical edges to coincide with the other.
By the way, you need to be using SketchUp Pro, not Make.