If I activate shadows on my lights, I get these weird lines.
Without shadows, the underside of the stand up counter catches tons of light
Any solutions?
Thanks
If I activate shadows on my lights, I get these weird lines.
Any solutions?
Thanks
What version of SketchUp? What version of Vray?
Your profile indicates a SketchUp version that doesn’t exist.
I’m using Sketchup Pro 2020
And Vray 5 for Sketchup.
Could you fix your profile?
What settings are you using for the render?
I’ll sort the profile.
Settings are…
Quality: High
Noise limit 0.1
Global illumination is on (Brute force, GI Depth 9)
Everything else hasn’t been played with since I downloaded and opened the program.
Are there any other settings you’d like to know?
@eric-s will probably be able to give you the best advice regarding this.
To me it looks like the render hasn’t completed.
I’m running another one now to see if a lower setting (medium) makes a difference. The original screen shots were from finished renders.
V-Ray appears to be functioning normally here. When you mention:
It sounds like to me that you’re referring to the shadows that the top part of the counter are casting beneath the gap. That’s normal. If it feels too dark to you, I’d recommend not letting it slow your workflow down and instead correct it in post-production. See example below where I just lightened the shadow…maybe by 50%.
Here’s the comparison between original and lightened version.
Apologies, I mean the lines on the walls. Those strange bands that get tighter as you get nearer the ceiling. The wall is a solid colour so I’m not sure where they are coming from. When I switch off ‘shadows’ in the lights, they vanish (but I lose my shadows).
I’m in the process of running a render where I deleted all the individual lights and just created one big rectangle one in this room, and yep, they are appearing again as I speak.
I saw someone else on this forum had the same problem, but there was no answer so I opened a new topic.
The exact same weird lines on their blue walls.
Any help would be most awesome.
Try uploading you model here (via google drive, dropbox, etc). Too many factors to know for sure from a screenshot.
Will do. Here’s the link
https://drive.google.com/file/d/1Zs7_C2HX_rykHwCpWlFs8DQ34bVXxAyi/view?usp=sharing
Ok, I think I have it figured out. That patterning on the walls is just noise from the render. You have your render settings set to ‘Progressive’…that means it will just keep rendering until you stop it so the Denoiser hadn’t kicked in. So turn Progressive off and make sure your Denoiser is kept on. See if that does it.
Without Denoiser.
With.
I also noticed a few things that need fixing in your model as well.
This image kinds of sums it up:
Existing view:
Proposed:
I ran a render with progessive off and yet the lines remain. Could there be something else.
Nice one on the 2D, looks well better
Did you follow Eric’s advice?
I lowered all the rectangular lights by 2 cm, I set them all with the same brightness and in rendering those stripes no longer appear on the walls. I also set them ‘Invisible’
Even with ‘Progressive’ activated those stripes no longer appear.
And even if I leave them visible, those stripes still don’t appear.
And I deleted all the other lights that don’t appear in the room.
That worked a treat.
Thanks so much for the help, I have line free renders and the other stuff is incredibly handy also. You guys are awesome.