I realize that Sketchup puts a irrationaly arbitrary cap on the resolution of imported imagery, so I’m trying to figure out an way around this besides:
a) Importing the image as a taxture - does work great for 2D, but it can’t be draped over a DEM, as far as I can tell.
b) Importing smaller pieces of the image and then assembling them - this leaves seams and is an absolute nightmare to assemble (no snapping!!!).
Can anyone suggest a trick, workaround or anything to get high resolution images to import?
You can project a texture from an imported image directly down onto terrain in SketchUp.
With your dem terrain already in SketchUp, import your image and scale it to the correct size. You will want to have the terrain smoothed with the Soften/Smooth Edges feature so that the terrain is considered one surface.
Elevate the imported image over the terrain and position it in the correct xy
Explode the image… This will transform the image object into a surface with the image texture.
right click on texture and select Texture> Projected. Make sure that the Projection option is checked
Sample the texture with the paint bucket tool using the sample modifier option (CTRL key / Command-mac)
6 ) Now apply the texture to the terrain surface. DONE
jniles:
It depends om what you mean by resolution. Here is a Wikipedia link Image resolution - Wikipedia.
If you mean just more pixels in the image answer is yes as noted herein but, that does not have much to do with the actual detail seen on the ground. It also depends some what on the type of sensor used by the over head collection system because they process the data differently. On top of that user of the data will pay different amounts to the owner of the sat. because as resolution goes up the data amount gets higher, the down link time scheduled with the ground stations gets longer etc., etc., etc. The sat. . have orbits and may not return over the same location each day, some users want data with certain sun angles etc., etc., so again it depends on what you need and willing to pay for.
If you want actual improved geometry discrimination on the ground it can be done but $$$$ will be needed.
Based on your comments mosaics of images are not unusual and that is what you want.? If you cannot get form GE what they have you should contact the folks who actually take and may process the data and see if they can meet your needs in terms of technical, cost and schedule.
Just some thoughts
I have tried this technique and it does not work. When I apply the texture to the terrain surface it applies the texture to every face, not over the whole image, so it ends up looking like a complete mess.
are you applying the texture to the raw surface geometry? If the terrain is contained in a group or component, you don’t want to apply it to the group as a whole. You want to enter into group edit mode and paint the raw surface.
it should also be ok to have a grouped terrain - just double click into the group, then tripple-click to mark all surfaces and ‘hidden’ triangles of the surface - then use the fill-brush on one of the surfaces and the texture should allight just fine