I’ve learned a good deal of the ins & outs of Intersect Faces but as a relatively new user there are still a few things that puzzle me. All of the explanations and tutorials I’ve found online address the parts of the feature that I already understand and they gloss over or don’t address the remaining issues I don’t fully understand. Here are a few questions.
Most of the tutorials I’ve seen on Intersect Faces start out like this: Person makes a box and a sphere then crams the sphere into the box so they overlap. Then they go on and explain the feature as you would expect. But here’s the question/issue: The geometry used is not turned into groups first. So, would this even be done in a real world work flow? With sticky geometry how on earth would one begin to position the geometry accurately (in this case the box and sphere) if as soon as they touched they’d be sticky? So, am I taking this example too literally? In other words, are these types of tutorials merely showing the basics of the Intersect Faces feature using a workflow that would not be of much use in reality? I’m assuming that expediency is the primary reason for showing the feature this way but I may be overlooking something.
Related to what I mentioned about Groups and Components above: If the desired or pretty much required workflow would be to avoid ‘stickiness’ when geometry is overlapped, wouldn’t the Solid Tools features (Intersect, Union, Subtract, etc.) be that way to go? That is IF all the geometry in question is properly closed and can actually be a solid if grouped or turned into a component. Just trying to get a grasp at how Intersect Faces and Solid Tools are used and when. So, first assumption is that overlapped geometry should always be in Groups or Components. Then from that would it be reasonable to say that in most cases, if the geometry is closed (and can be turned into solids by grouping or created a component, use the Solid Tools. If not closed, and thus not solids, then use Intersect Faces? Does this sound at all reasonable?
Note: With regards to Groups and Components and Intersect Faces I didn’t mention the With Context option because it wasn’t directly relevant to my workflow related questions. So, if anyone was inclined to offer a ‘brain dump’ on it, because you may think I’m not familiar with it, I already am. Not trying to be persnickety here…I just know that you guys are extremely generous with your help and time. A great thing! However, I’m trying to focus the discussion and no need to elaborate on something I’m pretty much clear on. However, if you think that there are some aspects of that option I’m overlooking with regards to the Solid Tools vs Intersect Faces issue, then yes, please elaborate.
Thanks for any info…jonR