SketchUp Pro always imports the IFC file on the orgin (0, 0, 0). So if the building or object is positioned far from the SketchUp orgin after import, then this is also the case in the IFC file.
I wonder why you want to move the model in SketchUp to the orgin?
It is extremely important if you work together with the BIM working methodology that you make agreements in advance about the zero point of the model. This makes it easy to merge models and makes it quickly clear whether any inaccuracies occur.
You can do two things,:
Check with the author of the IFC model where the orgin is located. Perhaps the real world coordinates have been exported instead of the CAD zero point. Make agreements on this with the complete project team and then request a new IFC export.
If the model coordinates are correct you can move the axes in SketchUp to a reference position in the IFC model. This way you can easily model and refer to the SketchUp axes.
This way, the zero point / orgin is maintained and the models can easily be combined and checked.
If there is no collaboration at all and you want to apply the IFC model in your SketchUp project, you can move the model with the Move tool as suggested by @DanRathbun.
If you only want to apply an Object from the IFC model? Then it is very important that you isolate this via the outliner from the model structure of the imported IFC model. You move the object in your model structure in the outliner under the correct buildingstorey. In the 3D model you move the object with the Move tool.
I can’t show you my example by now but the idea is to work on my part neear the origine with a ‘working axis origine’ because the position of the Project and its orientation are very far from the origine. TEKLA allow us to work with a working axes and export with the convention base.
The problem when working far from 0,0,0 is as the reference model is heavy and scratchy (that is not the case when at 0), it’s hard to work on my model.
I will try to do this on moving the axis to the convention position…
This is a common enough dilemma with all 3D BIM applications. Neither OpenGL nor DirectX work well with large coordinates as used in mapping. Usually this is dealt with by building the BIM models to a local coordinate system agreed by the project participants and using a “survey point” or equivalent to link this to the “global” coordinates. Normal model exchange is then performed using the local coordinates, and exports using the survey point are limited to the cases when the model must be placed to the right place on a map file.
Be sure to hit the ‘Upload’ button, so the relative position get’s stored in the cloud.
(There is no confirmation indication, but it works, though)
Otherwise, you would have to realign in Trimble Connect, which is more difficult then in SketchUp!