Hi there! I am trying to make a light beam and want to make the edges of the cylinder disappear so the light beam looks more realistic. I have tried softening edges and turning off edges in the view tab but this doesn’t seem to be working.
Hi thanks for the advice! this seems to work, however is there a way to only turn off profiles for certain components, or do all the components need to be turned off in the model?
I do light beams a LOT and I don’t have any trouble hiding the edges with the eraser…. Just remember that the cylinder/cone has a lot of hidden geometry going and you have to hide each and every edge of every face.
Try this: turn hiding geometry on, select all edges, on entity info check soft and smooth and uncheck the toggle eye. This should work I figure it out in a 3DWH model that didn’t show the perfile.
Turn on X-ray (edit11/15/24: then go to View select Hidden geometry then) select the Eraser tool then while holding down the control key drag the eraser over the edges you don’t want to see. Control softens and Shift hides. If you don’t hold down a function key you will be erasing stuff. I generally don’t hide edges unless a couple objects butt up against the same edge. Using X-ray will allow you to edit lines on the far side without having to move around the object. VERY IMPORTANT make sure there isn’t anything behind what you’re working on while using X-ray and the eraser. If you work over something in the background you’ll soften/hide the edges of objects back there also. If you make a mistake undo your way back one step at a time and read the undo hint to help keep track of where you are.
I have done this before many times in interior design models. A couple of 2D beams emanating from the ceiling lights or the sconces can seriously spruce up a simple Sketchup render (If I’m not planning taking it into a separate rendering program).
It’s also pretty easy to find premade light beam PNGs with transparency, which can be placed on a face to make it even better and more interesting/realistic.