I am trying to revolve but i keep getting random turns of the face. I finally got to revolve (don’t know how ) towards the perimeter i wanted. But it is still not water tide. want it to become solid model.
Is there any way to create a sketch, draw the perimeter and revolve it around that?
You are modeling at a very small size, consider scaling up and scaling down afterwards.
SketchUp can’t handle dimensions < 1/1000"
The vertical ‘peg’ has a face missing.
To make a ‘solid’ no edge can have fewer, or more than, two faces.
I assume you’d like to rotate that ‘peg’ around a center-point ?
So draw a center-point - two diagonal lines should for an intersection in the ‘center’ ?
Now Select what you want to rotate [after fixing the missing surface issue!] and Rotate + Ctrl about that ‘center’ to make a copy.
If you want to make a mirror-image I suggest you copy the form to one side, then use Scale -1 in the appropriate axis to ‘flip’ that, than relocate it’s a desired.
Grouping or making components of parts you want to manipulate like this ensures that its geometry does not stick to things unexpectedly.
First, I cleaned up a lot of the unneeded edges on the flat face. Then I drew an arc for the Follow Me path. I also scaled the model up by a factor of 100 because you’ve got a very short line segment in the profile shape for that part that sticks up. I made just one of those parts and then rotate/copied it to make the other three.