I am working on a my model that has a curved surface. I added a hole / bore through it, but would now like to remove it. I somehow cannot figure out how to get to delete it without the surface being removed.
Turn on Hidden Geometry (View menu) and then connect the vertices from side to side across the gap. Actually it looks like thereâs only one in your model on each side. That should recreate the missing faces. Before you do that, delete the bottom of the hole.
the line isnât a problem as it is but your model looks so nice and smooth, that edge should be softened, too. Hold Option while clicking on that edge with the Eraser tool to soften it. then turn off the hidden geometry again.
Itâs also worth pointing out that the stitching in this case is fairly simple because the curve is only in one direction.
A hole in a dome can be fixed in much the same way, but youâll need to look closely at how the geometry is constructed.
Yes it is complicated when you first look at it, but if you get your head around the geometry involved and how to move it, itâs fairly simple.
Itâs not something you need right now but understanding that SU is just edges and faces forming a mesh of triangles can take you far.