I created this helix and I want to skin it, but I can’t figure out how to do it with skin contours.
helix1.skp (1.3 MB)
you guys make it too easy. It is obvious I have a lot to learn. Thank you.
Adebeo PushLine plugin
Or a simple circle.

I erased the two short connecting edges and used “Loft by Spline” in Curviloft.
I live for threads like this one… Where there are ten different methods demonstrated so well.
Another one with Upright Extruder…
Close to the way I model screw threads. ![]()

