How to constraint orbit in sketchup?

How to orbit 360 degree of my model in sketchup? when I orbit or control-orbit, the view shifts all over the place, I do not have a steady hand.

Trying to animate a model 360 degrees, but I want to show the top of the model more so cannot use the stand view as shown in the below video…

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Thanks to @jimhami42

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Thanks, interesting. would this work with Vray rendering?

The standard method is to use the Position Camera tool to create the scenes you want.
Here is a quickie, I use the tool to aim from the corners of the square to the endpoint of the edge. Then make a scene, repeating from each corner to make four scenes. Once you have created the scenes you can drop anything into the view and delete or hide the construction geometry.
Position Camera

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