How can I transform a 2d image into a 3d model?

There needs to be at least a 2-pixel border of white around the black artwork. I added a little bit to get this image: toilette2.zip (21.8 KB)

I get this on import:

You may need to “Zoom All” to see the import.

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thank you so much. I appreciate you a lot, I read every message in this topic and saw your video, visited your links and after 4 years of conversation you’re still so nice. Thank you.

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Spirix.rb no longer seems to be on the spirixcode - Spirix Code download page.

Anyone know where to get it?

A few posts before yours Jim gave this Google Drive link:

I would like this image here. it doesn’t get good results.contabilidade_simbolo.psd (12.3 MB) Jim can help me?

If you have Photoshop there is a chance you have Illustrator, and you can get a good SketchUp model with a few steps:

  1. Open the PSD in Illustrator, choose the option to flatten the image.

  2. Select the flattened image, and choose Object, Image Trace, Make and Expand.

  3. Choose File, Export, Export as… and export a DXF or DWG. The default settings seem to do ok.

  4. Import that into SketchUp.

There are some difficulties, if you are only using the Free web version, and even the free desktop Make version, as they don’t support DXF or DWG. I did try an online converter, but that didn’t go so well.

Anyway, for this particular image you need not matter, I already did those steps, and also filled in all the the needed faces. The size is not likely to be correct, but you can scale it to the size you need. You can open the web SketchUp model you are working on, and drag this SKP onto the browser window, to insert it as a component in your scene.

contabilidade_simbolo.skp (514.5 KB)

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If you have PhotoShop illustrator, @colin 's solution is better than tracing a BMP with my plugin. For comparison, I converted the image and imported it in SU 2015:

contabilidade_simbolo_jh.skp (162.7 KB)

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@jimhami42 @colin
Thank you very much.

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