Help With Peforated Vray Texture


I’m using a standard vray texture called Metal Pattern L bmp which is peforated rectangles.

I’m attempting to apply it to a 25mm thick flooring. However, it doesnt appear “thick” when rendered. I’ve attatched a picture to explain what I mean.

Is it possible to make peforated textures thick? (25mm in this case). Any help answering this question would be appriciated. Many thanks

You can try adding displacement, Copy the map of opacity and paste it to displacement… But be sure the surface is a group and aply the texture from outside of the group… Change the blur value of the map from 0,15 to 10… Do not give thickness to the surface inside sketchup, displacement will do it…


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