Alright I love Sketchup, however I’m having a hard time finding a way to connect 2 parts seamlessly without the sides messing up. 2 cylinders different sizes, one is 200 sides and other is 98 (however I wish was 200 but the program doesn’t allow due to radius being at 0.4mm). Anywho I’ve tried making a component, exploding, interfacing however the big cylinder and the little both distort once connected and I was wondering if around this glitch?
It may be overkill however this is 4.6 cm tall and 1/6 scale so for my 3d printer 3rd party many detail faces equal higher resolution print. I mean I’ve gotten to a point where I thought I was close, but then when I try to delete the back that extrudes in the model it deletes the whole faces even intersected. I’m trying my best here. lol
I mean this what it looks like without final touches of the buttons on cylinder. (Older render that I redid a bid in the lower section but still same)
Here is a quick animation of intersecting the 200 sided circles.
I built it at a random size as the button is almost 20 ft tall. No big deal since now I can use my tape measure to scale it down to whatever size it should be.
Here is a video showing you how to use the tape measure tool to set a scale.
Here’s a segment to my model. See if you figure out what I’m doing wrong cause man I have another model that requires 4 more of these buttons like this.