A friend just shared this with me. If it is what I think it is, then I think it’s a way to let you import google earth 3D data into SketchUp via obj.
I’m brand new GitHub (downloaded Git 10 minutes ago). I’m still trying to figure out how to use it, but thought I’d share with everyone just in case someone can verify that it’s legit faster than me
In other words, it works, but using it may not be kosher to use?
For the sake of theoretical educational purposes only, can someone who understands the instructions provide a theoretical step-by-step guide? Theoretically, if I were to attempt this I’d probably get stuck at a step that looks like this photoshopped image:
Or should I just delete this post entirely?
And they might be on their way to your door. Hide under your desk and don’t make a sound.
I dunno, but this is happening now (theoretically) so…
Who is finding what, though?
good question. What’s this mean?
I don’t know. Might want to try contacting the author via GitHub.
Found (theoretically) the “model.obj” file that
was created by doing a search for .obj files across my entire computer. It was located in the folder earth-reverse-engineering->downloaded_files, but for some reason I couldn’t find it when I was clicking on the file itself. Trying to get it to open now. It’s 1gb large
That’ll be a Yuuge file in SketchUp.
Any idea what the model units should be? Inches? Feet?
No. I’d guess feet or meters.
■■■■. May have done inches. Hopefully it loads… theoretically
It doesn’t matter what units you select except if you chose the wrong ones, it’ll theoretically be the wrong size. You might as well go eat lunch now.
Guess inches was wrong lol
Theoretically loaded really fast in Blender (w/o the texture though)