Followme not seeming to follow sections, model size conversion

00_to Reverse or not to Reverse.skp (1020.6 KB)
“select the house icon” I just did that and it shows all the materials and the yellow Lampion
You may say I am blind or not to clever sorry
I am really concerned/confused now
So if I understand correctly
“white” does not need to be reversed

But in the “monochrome” version I see
there are two grey darker and lighter (the main support beam top and front)
both when reversed become white
(is that what needs to be done
Or only the dark
r only the light one?)

Thank your attached file
I sensed I created all the issues from the beginning myself.
The faces disappeared with me pushing all the pull downwards again
as you see I am trying from scratch again.
now trying to resolve the curve issue along the outer square perimeter of the building
I would like to avoid corners.
I needs to do this in the first big general face
that is have to subdivide into the spiral and other shapes to use pull upwards
while keeping my first original balcony the same as now.
Will look for more reversefaces videos now again

See item 1 in my #40 post. White is the default front face. The grey ones will eventually need to be corrected but for now suggest you concentrate on fixing the 2d model so when you extrude it errors are not created

Hello.
Previous days busy with work, now Paris, my mom lives in Belgium and other elderly not far
telephone calls etc. time just flies.

I had tried to recreate the entire basic spiral design within a perfect square…
putting the old one on the left trying to recreate it in square format on the right
Call me stupid but I did not manage,
I tried to put en emphasis on keeping that one and only finished balcony to re integrate later and stay the same
all the rest just does not want to fall into place
0_0_one_BABEL_bASE_SQAURE_reverse_push&pull_B_01flatSpiralstart.skp (183.8 KB)

I then have for a 2nd time have started the top to bottom
SLOWLY push all down to near where I started

by making sure each push I would make sure it ended next to the lower level face by dragging in the curser and
and check to get everything 100% coplaner (without to affect my specific 1st balcony)

That is B in the second model (that is NOT square) BUT still I am left with problems

I can’t push down the last pieces
I have tried to correct, what maybe is not right in them
every time I delete that one single line on top of one of the balcony
that seem to go no where the entire balcony face disappears
and I really don’t understand why and where that single line comes from and what makes
it so respondant to the rest of the model, there is nothing attached to under etc…
and I am worried I can’t fill it in again
I know I could delete all these standing parts just by defining that area in horizontal selection but I think that will not give me my original base back
if I pulled it up I should be able to push it down again, right?
Then comes another issue

HOW TO create smooth transition as not to get these corners at the edges of my curves that create the spiral?
Now that my model is large
HOW to get a smoother line
Although I used the (many lines that make curves to define the window structures)
IF the curve is smoother how do I define the equal window width again ?
Is there way to change all the back half into making the entire a perfect square
or is there a way to change the entire thing into a square
keeping in mind I will have to RE draw the balcony again from scratch or not
(it be one more exercise to apply not to make the same mistakes again)
in C
I have managed to push by finally figuring out that actually
there can be several lines hiding on top of each other
that were under that face
but am still left with this gap in the main floor
that I can’t figure out how to return to original coplaner face
without adding extra shapes

IN D maybe I made a brake through I redrew the curve and if filled the coplaner
face then drew a line across the triangle and then deleted that so it is all filled now

0_0_new_LAST_REVERSE_PUSH_PULL_two_BABEL_bASE_not finish_A&BandCoplaner&D.skp (288.2 KB)

in E
I have shown my dillema

  1. as it wasn’t a perfect square for a start maybe that made me trace this entire spiral
    that was already wrong from the beginning
  2. I can now enlarge it to 722269.8 mm
    3 I could reduce it to 69033.6mm
    4 I am not bound for the building to a perfect square but that was my intention to start with
    so I would like to concentrate on it as if it was a given to be respected
    5…I recall in the above replies there would be a way to adapt the existing balcony
    even to an amended shape (am I correct in understanding that like that?)

Wish I could trace over it with different colour lines and not next to it

But in both instances I would have to redraw the entire layout [Uploading…]

You must be thinking I am a lost case in terms of assimilating and understanding
but then I don’t do this full time and am self taught etc…trying to improve …
Sorry…and thank you very much for your kind help where ever you are.
.
Regards
Vic

No

If I select all of D then delete coplanar edges all of them are not deleted implying all edges are not on the same plane for the 2d case. There are not many but a few edges;

  • Can we agree the option d will be the base line model and will be the only one from now on

  • I will flatten D for you and post tomorrow;

  • In the mean time you need to ID the required elevation of each major face in that D model and you will be responsible for extruding those up ( no more pulling down) to that required elevation. NO other changes to the model

  • You will provide a separate skp file model of the balcony you are trying to save and as you talked about above so we know and can see what you are discussing. We need context of how that relates to the baseline d model in terms of vertices and scale it was built too.

Hi

Thanks for your message
D is fine although I tried to clean up that made E
I can take all the height measurements
now have learned how to make layers here in SU

I looked again I tried to limit your time and resources made D and E

Tried to read on how to determine which one are not coplaner

There seem to be numerous plugin free or not such as Ruby (that one telling me)
The requested page “/intl/en/redirects/gsu8/rubyapi.html” could not be found.

Tried now for six hours to smooth the curves of the spiral especially on the outer side at N S E W
still without touching the finished balcony
Still don’t get it why some will link with one smooth line other make the segments
and some I just can’t fill them in
Looked from under over many angles desperately trying to zoom in on all the connections
and yest there were (or still are) some connections that were or are a mess no connecting
properly even I see the green dot but I guess it appears as there are several connections concentrated
I work on a 27" monitor and I have near perfect vision
so its very frustrating to see these tiny problems that I would never have imagined

I still can’t see one layer that is higher then another
every time I delete line that makes the edge of a spiral or call it paisley more parts disappear
then I can’t recall where I come from so have to make screen shots each time etc…
0_D_only.skp (118.5 KB)

I think here lies my biggest start problem is how to smooth one curve into the other
I found some (blue circle) that said “tangent to vertex” maybe that is what all should do and
I should have ignored the outer perimeter and then made it when all was done.
I put it here
https://visualsenses.smugmug.com/PRIVATE-GALLERIES/SketchUP-8/i-tNV3XFj
Tried to upload a screenshot of a reduced version to only 47KB it tells me it can only 5KB ??
Is there a limit per message or per day?

Trying to show you not just sit back and wait for someone else to solve my problems
Thank you

Just finished measurements
and here is the balustrade

0_0_new_LAST_REVERSE_PUSH_PULL_E only.skp (522.5 KB)0_D_onlyWITHheightMEASURMENTS.skp (1.0 MB)0_NEW_BABEL_balustradeONEgroup.skp (2.5 MB)

Attached is the flatted file. That does not mean it is ok, there are still things needing correction; some of the straight lines could be deleted but I do not know why they are there so did nothing; the center circle and the 1/2 circle at about 4 oclock were obviously over drawn incorrectly and have problems needing correction.
The suggestion above is ok provided what you are trying to correct is part of design but in this case it is strictly modeling errors
You have not accepted the base line suggestion, so will do no more until you take position. I am getting tired going around the 1-0 point fixing problems over and over but they seem to never get resolved.
Like herding chickens.:smiling_imp:
151114BaseLine.skp (128.9 KB)
TWO THINGS TO DO TO HELP YOUR SELF; CHANGE THE DISPLAY PRECISION TO METERS AND AT LEAST THREE DECIMAL; USE THE TEXT TOOL AND WHEN YOU SELECT A END POINT IT WILL REPORT THE X,Y,Z POSITION OF IT AND YOU CAN QUCIKLY SEE IF IT IS AT SAME Z LEVEL AS REST. IT ONLY TAKES VERY SMALL ERROR FOR SU TO NOT FORM FACE.
Your ’ Option D height" model looks good, just a few “warts”; Go to windows, model info, dimensions and select the box to select all the dimension and then make them a component; then go to layers and make a dimension layer, then go to model info and in the layers box assign them to the dimension layer. You can now turn on and off so they are not there while trying to model. The same can be done with story poles or included with dimension layer. Making them components isolates their geometry from rest of model.
NEXT STEPS ARE TO MAKE EACH FLOOR A COMPONENT; WHEN YOU ARE DONE WITH THAT THEN READY TO WORK ON BALCONAY DESIGN:smiley:

Sorry for upsetting you
I will do my best
bed time now
have already changed to meter and three decimals
sorry about baseline suggestions not met ?
will look into that again
had done measurements
learned layers
sent balcony separately
now have it in layers also (made tonight)
floor, glass & metal balustrade, upper lampion supports, lower lampion supports
MUST look into the curves as many still have bumps especially along the outer edge
So at this point with all the can’t guarantee that I will not try to smooth out some curves
the straight lines are left from the 3D model as reference where I had straight lines cutting across
or vertical walls closing off in the back of the spirals
will see if I can re delete them again…
Thank you till next time
Here is my balustrade by layers
0_BallustradeBYlayers.skp (2.5 MB)

We ant to get out of the mode of having a different design for each posting you submit however slight changes in scale or what ever are, but we what for each change to go forward toward getting you a design that will meet your stated needs. Example in point is the layers you posted above. SU is different than other programs you have probably used it that it does not use layers to isolate geometry. Groups or components do that and layers are used to control the visibility of those items. All primitive geometry is still on layer zero. If you keep going on this path the program size may grow to the point you will not be able to run it on you machine. For example the lampion supports require a separate design for each one in the model. Only one is required if you use components . Your approach is not the way one should go. A component design definition is invariate when it is moved, rotated, scaled , copied plus you can use components to replace one with another.
Because I asked the question about the straight lines does not imply they should be removed. If they are legimate part of the design fine but if just some artifact of model error etc. then removal etc. will have to be your call not mine. After all your plans where to submit to some type of competition.

Thank you. Will make an effort to switch and practice “component” somewhat it always concerned me and till now I always made groups and now just learned about the layers will make effort getting accustomed to use and work with components. Kind regards. Vic

Hello Happy New Year.
After many things to do and holiday and flux etc…before continuing my project after doing my best to clean
out the base, I have two ,probably stupid, questions…

WHY is the line at the left “the only one” that seem thicker then all the other ones?
I have tried to replace them and can’t make them go thin like all the rest
and
WHAT am I doing wrong
every time I try to change the 4 segments (on the right within the yellow marking)
into only two segments the plane A and B simply vanish even
trace the two new lines connecting the points
Thanks
Vic

Most likely the thick lines are “profiles” at the edge of a surface. Try editing the active edge style to set profiles to the same weight as regular edges and see if that fixes the problem.

Regarding your other problem, it’s not obvious to me from the picture. Can you upload the skp file?

By the way, it’s better to start a new topic with a relevant subject line than to keep appending to an old topic when you have a new issue.

Hello thank you
I have tried to upload that file for several hours now
and it will not. Will try again later
PS: I don’t know what to call this subject and it follows
the same project other forum member has helped me with.
Sorry for that

Is there anywhere else I can upload for free and then link to my skp file?
I have renamed it etc it still tells me “there was an error uploading this file please try again”
frustrating

The file is here this is the only other way I could think of.
Maybe the size 3.5MB is the reason the upload not works
but my other forum help has told me to make this file in real size
So now I don’t know how to make is smaller again…
Thank you

I have reduced the file size by 2/3 which made a whole lot of planes disappear (for reasons I don’t know)
and still it would not upload.
So the dropbox solution to send you the file is the only one I can manage.

Go to Window/Model Info/Statistics and click the Purge Unused button.
Then save the file again.

Thank you
I have just done so as you advised
with the 100% size and 1/3rd size model.
Visually it does not change anything
the planes have not come back
the tick line is still thick

But the file size will be significantly reduced allowing you to attach it here.

I could be wrong, but it sounds to me like you (Victor) are confused about the difference between modeled size (that is, the dimensions of the objects in the model) and file size (that is, the amount of disk space to store the file). Changing the modeled size has no effect on the file size, as it takes exactly the same amount of data to represent an edge of length 1cm as to represent an edge of length 100m. To reduce file size you have to reduce the amount of geometry, textures, materials, images, component definitions, etc. in the file. Purge is the first step, as it gets rid of anything that is saved in the model but not currently used. Your model has 29 unused Components, 63 unused materials, and nothing is currently associated with Layer1.

Returning to your specific file, if you zoom extents you will see that the diagram shifts off to the red direction because there is a tiny edge some distance off to the negative red. Drag a selection box over the empty space after zoom to select and then delete this edge.

As I suggested earlier, the darkened segments are profiles. You can confirm this by editing the active style and turning off edge profiles. You also have endpoints set rather large (7) which is making the diagram a bit ugly in my view.

Most of your problems are because the model is not quite accurately planar. The deviations are very small, but just enough to cause SketchUp to get confused. For example, see the following where I have labeled the vertices in the profile arc. The z (blue) values are small but not zero and are not consistent. This kind of problem is not unusual when people try to use SketchUp as a 2D drawing tool and then are not very careful about where they place geometry.

Using Model Info > Statistics > Purge shrinks the file from over 3Mb to just 82kb !
There are dozens of unused materials etc that can go…
This drastic reduction makes it readily attachable.

As for the vertex issues.
As Steve says, many are no co-planar [the Z’s vary slightly] - so making simple faces for many of those edges is an unlikely result.
Selecting all of the connected geometry and using Intersect with Selection makes dozens of subdivided hidden edges, because of the non-planar vertices.
Also note that there are a couple of faceless bits of edge in the NE quarter of the form, and the “E” is a component instance and not part of the geometry.
There are several plugins available to help with this…
I used my Drop-Vertices tool […to Z=0]

which fixed it - making the Z of all vertices 0.0
EnewCorrectedBaseOnly_B.skp (82.1 KB)