Exporting animations is very clunky and I was curious if others have this issue I’m having.
I have my scenes all set up and I want to export the animation of them. I want to export in 2880x1620 (16:9 ratio) and it seems to take a lot of effort to make SU do that. I choose Export>animation>custom>custom>preview frame size - and it shows me an odd frame size. Close this and the resolution settings have changed. Play around with it one or two more times, and it finally will keep the settings and export what I want.
I dont think you need to “preview frame size” as this would return an error if your monitor isn’t that big. Just export it at the 16:9 at he res you select and it should be good.
I do have these options, Eric, but I’m choosing “Custom” for both resolution and aspect ration and entering 2880x1620 into the frame size fields. This is actually a 16:9 ration, but I have to select custom to have any chance of getting the custom resolution to “stick”.
I’m using 2018 pro. I’m still a novice on creating GIF’s
I’m working on a 27" iMac, so monitor size is plenty big. The trouble with standard selection 16:9 aspect ratio is that I just don’t get the lines as crisp as I would like. The process works fine when choosing standard resolutions, but gets clunky when trying to increase that.
This is the sequence I have to go through each time I want to export an animation in other than the standard preset resolutions (and, by the way white rabbit, I have the 5k retina display resolution of which is 5120x2880):
select export animation from file menu
you can see the custom resolution I’ve input
I finally ended up trying that and it downsized the resolution. Interesting in you example images that, you’r right, they don’t look appreciably different. For some reason they do on my computer. I’m outputting it as an animation as opposed to still images, but I can’t imagine why that would change anything.
You mean by no clicking “preview frame size” the video resolution gets downsized??
What is the final destination for the animation? I’m always inclined to work backwards from there as sometimes there’s little reason and more grunt work to produce HI-DEF video that may not be needed or even seen as such.
In the attached screen grabs, you can see the export settings and then you can see in the resulting video file info the resolution is the same. I’m not sure if there’s a mac/PC difference here.
You’re right. I use it for automation and robotic assembly systems as it’s far quicker to knock up a machine using this rather than SolidWorks or Inventor.
Better looking drawings too, which are great for showing customer’s concepts and easy to modify too.
True. My brother’s company sells machine tools and associated robots. He also finds SketchUp easier to show everything from machine layout and flooring requirements (some of the machines are as big as house) to designing fixtures for holding parts. He likes it for showing customers, too.