Hi guys, I’m having a problem with Dynamic Components here.
I create furniture and apply some texture changes in DCs to show different types of fabrics for my clients. I have used V-Ray materials with applied maps that make up a complete PBR material (Diffuse, Glossiness, Height, Ior, Normal, Reflection). The materials work perfectly separately and have exactly the same UVs.
The problem is when I try to switch from one material to another using DC because my model gets the UVs completely wrong.
Could someone help me solve this problem?
Thanks for the attention,
Ericsson.