Dynamic component // click states

hello.
i am trying to create a multi-level clickevent.
all in one does work with the “onClick” function:
animateslow("LenY",62.5,100);animateslow("LenZ",160,100);animateslow("X",32.5,0)

however, for a training session i need a division into two steps (clicks).
click1:
animateslow("LenY",62.5,100);animateslow("LenZ",160,100);
click2:
animateslow("X",32.5,0)
click3:
back-to-start

i checked the wiki here, but i do not find any related information to archive this:

Maybe some here could point me in the right direction, that would be nice.

How about ?

animateslow("LenY",62.5,100,100);animateslow("LenZ",160,100,100);
animateslow("X",32.5,32.5,0)

Ie, for the animation’s 1st click it does not change the X attribute, and for the 2nd click it does not change the LenY or LenZ attributes.

EDIT: Seems to work in this test …
Pillar_DC_Test.skp (105.7 KB)

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