I’m modeling a technology cart, and I’m having trouble drawing a cable that connects two components. My strategy was to draw a set of arcs to build the cable as it curved from one to the other, but I couldn’t achieve anything even remotely realistic, like a real hanging cable would resemble, with the twists and turns.
Here’s what I’m trying to achieve (see cable), and here’s my SketchUp file. I’m not looking for anything beyond a simple bezier curve; I’m not interested in the spiral. This is after all supposed to be relatively low poly overall. You can see the terminals where it should start and end.
salamander lift tilt.skp (466.4 KB)
Any and all help is greatly appreciated!