It would be great to import some of my own characters into a scene I am making and nothing in 3d warehouse quite hits the mark.
Could someone help me with how to turn an image into a 2d character (the ones that follow the camera…face only?)…The process I imagine would be importing the image, cutting out the person (how?) and then make it a component and then making it face only…
ive attached a cool guy from the 70’s if anyone could help with the process?
Thank you again, this forum is just so brilliant and is helping me loads during this lockdown! (sorry, not sure if its
a place to be sociable as well!)
Hello,
You can import the image in SketchUp, explose it, and draw the outline with freehand, for example. (you can also get good results with lines and arcs) Once the man boundery is created , delete the rest.
It would be cleaner though if you first draw the outline in Adobe illustrator (for example) or equivalent. There are free alternatives too
And I don’t quite remember if I stressed enough that you get the best results using a PNG image file with the background already removed in an image editor. The outline you use to create the “cutout” doesn’t then need to be very accurate, only enough to cast a non-rectangular shadow.
PS: For the small shadow at the level of the feet, it’s more difficult because there is not enough color difference between the shadow and the color of the men’s suit. So, it’s easier to delete it manually.