Hi there!
I’m attempting to create convex geometry and am not sure what is the best way to go about it.
To be specific, I am trying to model the hood component to a cast iron fireplace insert.
My stab at it was to create a frame and use Curviloft - skin from contours which has worked okay but doesn’t really give the desired “bulge” to the convex element of the hood.
I’m thinking combining a flat plane with a hemisphere, intersecting faces and erasing unwanted geometry may work but was wondering if any of you SketchUp wizards out there have an efficient solution and/or have modeled something similar before?
Many thanks,
Matt