Trying to move through the interior of a modeled building, and I keep running into an annoyance. When I use the mouse to turn my view (i.e., the camera) in a tight space, my viewpoint (camera location) moves, often into the interior of a nearby wall, or into another room of the building. It’s as though the camera is moving on an arm behind the pivot location, not at the pivot location. Is there a setting to allow me to simply turn the camera in place?