I’ve encountered a situation where it would seem to make sense to break the rule of keeping all geometry on Layer0. Other than being branded a Sketchup outlaw, I’m wondering what terrible things will happen if I do this. Here’s the story:
I use Sketchup to design cabinetry and interior millwork. My rooms are just context - they don’t have to be very detailed, but they do have to be accurately sized. Typically I start from an architect’s plan, and later revise based on actual site measurements. Because I need to control visibility of each separately, I put the walls, floors, and ceilings on separate layers. I draw the walls on Layer0, group them, and assign it to the WALL layer. Same with floor and ceiling.
Because of this, whenever I revise a drawing to reflect actual dimensions, I have to make each and every adjustment three times, to the walls, floor, and ceiling. This seems inefficient and prone to error. But if I were to put the walls, floor, and ceiling all together in one group, and assign the walls, floor and ceiling geometry to the appropriate layers within the group, I could use Sketchup’s inherent “sticky geometry” to my advantage. Whenever I moved a wall 1", the floor and ceiling would automatically stretch with it. That would mean less work and fewer errors. And I’d still have the same control over visibility.
Is there a catch?