Hi, I’m running into an issue where my model is skewed upon orbit. When I go to standard views the model is level and straight, but once I orbit, the model tilts and is askew, making it hard to set up different views. I have tried to reset the axis’ in multiple components, tried exploding the model and regrouping, etc. I do not want to explode all components and groups because everything is on proper tags and may be time-consuming and perhaps mess with the tags.
Share the .skp file so we can see what you’ve done and suggest a useful solution.
At the very least, please post come screen captures so we can see what you are seeing… I cannot picture what you are describing.
Is it called “perspective”? Have you set a very large field of view?
But are the drawing axes correct, (= blue up) in the top level environment.
It’s kind of hard to orbit and navigate, (e.i. confusing) if you are looking at your model in some saved scenes where they are not.
In othe words: is your entire model created along the correct system blue axis.
HeadStart_Model-TILT.skp (5.7 MB)
It looks like the axes were adjusted to match the building. You can right-click on an axis line (red for example), and choose Reset. Then maybe move the building to line up with the Origin?
Colin is correct. Youve rotated the axes, actually both red and green when you moved them. With the sky turned on you can see that the axes aren’t level with the horizon.
After resetting the axes you should be able to rotate the model to horizontal. I would suggest moving the model to the origin as well. Leaving it at a distance from the origin can create graphics issues.
I would also recommend that you use tags correctly. Untagged should be left active at all times and all edges and faces should be created and remain untagged. Don’t make other tags active.
Fixing the incorrect tag usage reveals this.
Also purge unused stuff periodically.