So I have many house models, and I want to array all of them in random order over a certain area to make a neighborhood.
Does anyone know a good way to do this or maybe a tutorial? Thanks.
So I have many house models, and I want to array all of them in random order over a certain area to make a neighborhood.
Does anyone know a good way to do this or maybe a tutorial? Thanks.
Don’t neighbourhoods still follow some sort of planned pattern or grid system?
You could make a square array of houses (50*50 houses for examples) and then just delete random houses out of the grid. That’s the system I used to create this map of Africa quickly: https://cdnb.artstation.com/p/assets/images/images/008/020/471/large/liam-keating-lt2.jpg?1509977741
You can then go in and just rotate a few random houses in the grid. However this method would not be helpful if you’re neighbourhood does not follow a grid!
here are some plugins that may be helpful,
Not sure if you can substitute trees for houses but this is Component Spray as I did not read the entire PDF but you can see it here: https://forum.lumion.com/index.php?action=dlattach;topic=2840.0;attach=5044 and here http://www.crai.archi.fr/rld/
There is also this Drop plugin: http://www.smustard.com/script/Drop
That spray tool looks good. I will try it out.
Thanks!
How many house models are you talking about?
If I was doing it I would:
Edit: clarity
Edit Edit: I used the same method for this picture. Originally I had 11 types or server towers (similar to having 11 types of houses in your case) however in the final version I only used four and deleted the other layers
I don’t know about extensions for this sort of thing, but I thought of simply using “replace selected”. It might be useful but I’m not too sure…
Ha… doh that would have saved me a couple of hours a few months ago
Ok. Thanks. I will try some of these things.
I would combine some of the “random select” plugins (like TIG.s or Eneroth3:s) with this “replace selected” method.
Yes. Good idea.
It’s something I quickly thought of but still fairly manual if it’s a densely populated model.
I think I saw an extension once that did “random rotation”. I thought there would be others to suit this case.
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