I would like to be able to “skin” a series of frames.
As an example, here is the skeleton of an airplane. I would like to skin it. (and this one is relatively simplistic compared to what I would like to do in the future)
I have used [Curviloft] (http://sketchucation.com/forums/viewtopic.php?f=323&t=28586#p248195) with some success and I like it but it is still in Beta, somewhat twitchy and once I went to SU 17 Extension manager says it’s “out of date”
So I wondering what my alternatives might be? Does anyone have any suggestions?
I would say Curviloft is your best bet. I’m not sure about it being Beta… the version I am useing was published over a year ago and i use it regularly!
Hmmm, do you get lockups and have to restart SU say ~33% of the time that you use Curviloft? (it seemed to get worse when I went into SU17 but I never kept accurate count)
Perhaps I have another problem and my Curviloft issues are a symptom rather than a cause?
I’m guessing you are having some other problem. Curviloft works great for me and I can’t remember a single time it caused a lockup or restart.
This may not be the right place for a bug splat report but immediately after doing a successful “loft along path” I received the following: Crash Report #29864.
Now I do often lock up when using curviloft but I don’t normally get bug splats when I do. So perhaps it is totally unrelated or perhaps the compiler gods are smiling on me today and allowing you folks to see what might be causing my issues right when I posted on it? I mean I have sacrificed plenty of chickens and beer to the computing gods, perhaps THIS is my return on sacrifice investment?
IF that is, this is the appropriate place for a bugs splat reference. If is not, I totally get that.
PS. Evidence of sacrifices…why I don’t get asked to create outage plans very often…