When I pulled floor with push pull tool the walls all appear open. What is the fix ?
Pull up while holding down [Ctrl], to leave original face(s) behind.
Tap [ctrl] - don’t hold it down. the cursor should change to have a + next to it.Tap again to get rid of the +
Tap or Hold, it’s a toggle, so both ways work.
But it’s more about understanding what is happening.
If you draw a rectangle and pull it up it will form a 3d shape with white outside and gray inside.
But if you draw a rectangle and then a rectangle within that one you will get different reactions when you pull the faces up.
Learning the difference will take you far.
Exactly what I wanted to write (but didn’t!).
Thanks for correcting the error.
You’ll get into a reversed faces mess, but at this stage, who cares?.. right?
NOTE For people who understand this: CTRL (option for mac) shouldn’t really revert faces… (The manifoldeness isn’t convincing me…)
it’s a mac so use ‘alt’ i.e. ⌥ , which may be tabled ‘option’, tap or hold till you see the + symbol beside the cursor…
john

