Push pull missing original face

I apologize in advance - this is probably a rookie question (which I am).

I’m trying to create the 3D shape of a building to then use in OpenStudio (version 1.7 is installed, and it’s the only plugin or extension I have installed). I’ve got the floorplan modeled properly and am looking to start pushing the spaces into 3D. However, when I grab a space with the push pull tool, it moves the original face and creates the new sides, but the original face is not kept. In other words, if I push/pulled a circle, it would result in a cup, not a cylinder.

Here’s a video of the issue in motion.

What am I doing wrong? Thank you!
Eric

You can use the CTRL key to change this.

1 Like

Keep an eye on the Status Bar at the bottom of the SketchUp interface.
There, you’ll notice when you select the Push/Pull tool there’s a modifier keyPush/Pull + Ctrl
(Option key on a Mac)

Push/Pull Tool: Creating a new Push/Pull starting face — SketchUp Help


Awesome. I knew it was something simple. Good tip on the status bar at the bottom. Thank you!