I haven’t had to model stopped chamfers like these for a long time. Had to think about how to do them. Curves are Bezier curves so done with FredoSpline. The stopped chamfers are all native tools, though.
Go on, don’t leave us hanging… what’s your native stopped chamfer method for the legs there? Subtractive by intersecting a cutting die? Follow me for the spine profile and stitch up the ends manually? I’ve learned many a tricky trick from your methods.
Sorry. didn’t mean to leave you hanging. Basically the subtractive thing. I modeled what amounts to the volume of space a router cutter would pass through as it traverses along the edge. Then I used Subtract. I did use Subtract from Eneroth Solid Tools to maintain the component-ness of the parts but it could have been done with Subtract from the Native Solid tools. Could also have been done with Intersect Faces and a bunch of erasure.