SketchUp 2017 Wish List

Have you tried either the extension warehouse or the sketchucation store?

Yep, up to speed with both (I think?), Sketchucation still requires you to install their store plugin (but it seems to function quite well), extension warehouse doesnā€™t do autoinstall as far as I know.

There are also some that doesnā€™t feature at these two locations, this will probably become less so in future for EWH.

What Iā€™m after is something thatā€™ll run when the installation is being done, even if it takes a little longer initially (as long as it can be automated), without much user intervention if that is what you want (refer my options above).

I would love them to look at solving the graphical clipping issues that have plagued us for years.

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Clipping is not an ā€œissue.ā€ It is a strategy for managing large amounts of continuously changing data.

It is not practicable for a 3D graphics application to account for (calculate, plot, render) every object that may exist within its working space continuously at all times, particularly when these objects donā€™t even show (are not visible to the camera) in the current view. To place reasonable limits on the sheer amount of processing resources the application must expend on these unseen objects as you zoom and pan, the practice of clipping places a near and far clipping plane around your subject and ignores anything outside the clipping planes.

Some viewing situations (including zoom, camera angle, field of view) conflict with the current clipping plane arrangement, and you experience visible clipping on screen. At that point, you can employ several techniques to reset the clipping planes as described in this article: Clipping & missing faces. You can also read more about computer graphics clipping generally in the following Wikipedia article: Clipping (computer graphics) - Wikipedia.

So the bottom line is, before you wish for a problem to be solved, make sure itā€™s actually a problem, not a solution.

-Gully

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Agree that is a strategy but the implementation is clearly plaguing SU and making it an issue. It is perhaps ok for users utilizing the app to design some basic home interior but it is by far not ok for a professional app.

With the clipping issue SU should perhaps thus be classified as a basic app and not a pro. Other pro apps do not suffer the clipping issue. And it was most disappointing to see that nothing improved on the matter with the most recent releaseā€¦

Iā€™d hate to see what itā€™s like when you disagreeā€¦

-Gully

You can call it what you want to be honest but a ā€œstrategyā€ that causes problems for the end user is an issue, end of.

As a user of various 3D modeling applications SU is still by far the worst culprit (if not the only culprit). Non of the suggestions highlighted in the SU knowledge base solve the issue once a model gets over a certain size.

Its a issue that needs looking at and has been for some time.

Please describe the exact circumstances under which this occurs most often.

-Gully

is it just me? or has anyone experienced scrolling to zoom sometimes will kick the slide bars on material editor?

I suppose this is OS (Windows 7) issue since I am scrolling activated window, than the position where the cursor is on. But just figured mention here.

Nope; for me if the mouse is over the working area of the drawing, it will zoom and over the materials (or any drop-down in a dialog) it will scroll.
(W10)

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It occurs most often when trying to work in detailed ares within larger models. Your options are very limited in workarounds and I donā€™t consider changing the FOV to 1 as acceptable. The issue is exacerbated when coupled with the jumping zoom problem (where using the mouse wheel will suddenly make the image jump to extents or beyond the plane of the area you are working). Usually the only thing you can do at this point is to isolate that element of the model in a new file.


The above is by no means the worst case, its simply something I was looking at the other day. Iā€™m not that close to the Stanton arm thatā€™s clipping and if I move any closer then the entire thing vanishes, making working on that element up close and in detail incredibly difficult.

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A better example is below, in image 1 I would like to work on the spider clamp for the glass;


one mouse wheel closer and its like this;


My ā€œcameraā€ is still outside the building at this point, Iā€™ve not passed through the glass plane (obvious because the clam is still in front within the view). Its simply not possible to do, you can not get close enough to the element in this model. Everything that requires details needs to be done in a new model and imported in but then even placing them in the right position is problematic.

Here I would like to place some objects within the display boxes


Good luck with that!

Its not really such a good ā€œstrategyā€ to be honest.

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I wonder if the Zoom Window tool would help. You would click and drag around the item you want to concentrate on.

sadly not :frowning:


Square is the zoom tool.

Result;

Do you have clipping plane problems? You can mute the music in this video, thereā€™s no voice over: Fixing "Clipping" issues in SketchUp - YouTube

The problem is, is that none of the solutions work if your model needs to retain the elements that the chap in the video is deleting. Case of point ā€œGeometry is too smallā€, well yes maybe it is but I need small elements in the model, scaling a door handle to the size of the house isnā€™t really a solution :smile:

Zoom extents has never made a difference for me ever. The only thing you can do is isolate the element into its own file and work on it there and hope for the best when importing it.

I understand that SU isnā€™t a ā€œpremiumā€ 3D modeling suite, it might have the nicest GUI and be the most user friendly etc etc but as this is a wish list and this has been something that has plagued me since I started using it with SU6, I wish this would be improved or resolved.

Can you move your model nearer to the SketchUp model origin? Does it contain outlying parts that you can delete?

Anssi

but you can ā€œReset Scaleā€ of items created ā€˜largeā€™ then used in a different scaleā€¦

john

And if the parts are components you can work on them in their own files and reload them in your model without having to reposition anything.

Iā€™m seconding this- Iā€™m 100% behind you, LOAM.

I make finely detailed models on a regular basis, and Iā€™ve been through this all before. I follow the best practices which are supposed to minimize this problem, but too often it just isnā€™t enough.

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