Two part question:
Is there a way to permanently rename a material on a Mac?
When “editing” a material from within sketchup there is a name entry window that appears to start out with the file name of the material. If I type in a new name (and press return) then the new name appears in this slot but the material file remains unchanged in it’s folder (.skm). And If I apply that saved material to a new object in that session the new object has the modified name, but if I shut down and restart Sketchup all names are back to their original names, the name edits are gone. What does that material name window actually do, why is it there? Likewise if I go into the actual materials files on the HD and rename a .skm file, that new name does not appear as the material name back in Sketchup, the old name persists. Can someone help me understand how the .skm file relationship works here, I must be missing something.
Is there really a way to edit a material in an outside program on Mac and have it update in the model?
Is anybody able to make this work? I understand there is a bug on Mac which prevents whatever editing software I use from saving over the original file automatically. I have been trying a work around I read, to open a material via -right click-texture-edit texture image then make a simple edit then save-as and try replace the original material by navigating to the appropriate folder and overwriting the old one. Besides being completely lame and negating the whole point of having a quick edit option, it does not work to update the material in my model because I cannot save as a .skm out of a graphic editor. I know there must be the original .jpg zipped up in the .skm but how do I edit that? Again, I must be missing something here, besides a PC.