Great idea - some (most) of the next generation game engines have fantastic lighting and surface rendering capabilities: would love to be able to utilize them for viewing and walking around sketchup models. Would be really nice to ‘publish’ an exe to a client for them to walk through on their own.
(The best solution I’ve found so far is Sketchfab)
I would like to see a little bit more complex model with other surfaces. (I jumped out the window and fell into the void…)
I agree with anme: the joints between surfaces “bleed” light. There also seems to be a bit of a glitch with some of the shadows in the window openings - they look too dark.
I think that the Bloom is only up so high because you can see into the shadows - turning down the volume of the light should deepen the shadows and not make the bloom so pronounced.
Personally I would prefer a smoother navigation rather than the ‘stepping’ effect - but I presume that’s just the way that the engine is set up.