this request comes from trying to get models created in SU into unreal4. Some amazing things are happening in unreal 4 and I think a lot of sketchup users are missing out. This is due to the way SU creates uv’s and exports models through the .fbx and .obj formats.
The unreal forums are littered with people trying and failing to get SU models into UE4.
The answer to these problems is to get/learn another program to uv map your model. I’m trying but it’s a whole mass of knowledge to take on board and understand. It seems a bit crazy. One of the delights about working with SU is its simplicity. For instance I never knew what a UV map was until sketch UV came out. They’re very important!!
I’m not sure if it’s possible but is there a way to get SU to export models so they are uv mapped like other 3d software??? Or a plugin that exports model for unreal4 (… playup doesn’t seem want to make one for unreal4 - Udk yes).
The problems seem to be (not that I understand them fully)
No second uv channel