I am working on texturing a cactus and messing around with Frodo’s thrupaint. So far I’m impressed however when I export it is creating a material for each face. In this case 300+ materials is not preferable for one model. The same photo texture is used for all materials
and the orientation on each face is represented in each material. There are 3 groups in the model
and it is exploded before export.
I feel like I am doing something wrong with regards the grouping/explode process?