Hello,
How can I apply an image texture to a curved surface without stretching or reapplying for each facet that makes up that curved surface?
I’m trying to make a curved stone wall. I have a jpg of stacked stone which applies fine to a flat surface. But if I apply it to a curved surface, each facet that makes up that curved surface has the texture image independently, i.e. the texture isn’t continuous from one facet to another.
In the second example, I right-clicked on one of the facets, enabled “texture > projected” in the context menu. Sampling that facet and applying that to the rest of the curved surface results in a continuity from facet to facet, but it doesn’t drape, it stretches like you’d expect a projection from a slide projector to do.
