I deliberately modeled an object in Rhino to test the texture orientation check when imported into Sketchup as Sketchup doesn’t have powerful texturing of objects and I needed variety in my scene
The above image shows the texture mapping done on various objects in Rhino and as Mesh Geometry
This is the Mesh faces orientated correctly in Rhino to ease the process when imported into Sketchup as .skp file
I did save textures
This is the result when imported and softened coplanar faces
Not cool man
How to save texture data when importing a native skp file with correct face orientation and not a disorientated, disproportionate, messy textured model