Any thoughts or resources on filling volumes with tessellation (geodesic units) to then 3D print?
I’d like to generate curvilinear volumes then fill them with a mesh that can be 3D printed.
It looks like I’ll be using some combination of Dynamic Components, TIG’s Extrusion Tools, Shape Bender, SubD, Voronoizer, Fabber, Soap Skin & Bubble, and other extensions and plugins.
It’s likely there is workflow that will work for you, You’ll have to include a model or some sketches at least of what you are trying to achieve to get specific answers.